I grew up with computers, when I was very young, we had an Apple ][, and I would watch my brothers play games on it. As Personal Computers expanded beyond Apple, so did the games. We had an Apple ][gs, and there was a blight of retail games available for that computer. On visiting the local software store, they had a game for the ][gs, Pool of Radiance. It looked intriguing, and though I was eleven or twelve, I bought it. I didn't end up playing it much initially, but eventually when I figured it out, I spent many long hours cleaning the streets of Phlan and beyond, listening to 'alternative music.'
This game was the first stand alone, retail, boxed game that I remember buying for the Apple ][gs. It was the first outing of the D&D ruleset to a computer game, and was set in an somewhat paned 3D city, with top view isometic battlefields, and also a rarely used map screen.
The most important thing I remember about the game itself was getting silver weapons, and how they made a considerable difference in fighting the nasties early in the game. The game also featured a paper decoder wheel ring to unlock the copy protection.
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